Genre guides

Genre guides

What a survival MMO is, how an MMO differs from an MMORPG, what makes a space sim. Plain definitions, real examples and the words players actually use.

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Genre guides

The Best CPU for MMOs and Survival Games: How to Choose in 2026

For large-world MMOs and survival games, per-core speed and cache matter more than core count. The criteria, a reasoned comparison of the Ryzen 9 9950X3D, the Ryzen 7 9800X3D and mid-range and budget options, and the usual buying mistakes.

5 min read

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Genre guidesPillar guide

The Best PC for MMOs and Survival Games in 2026 and 2027: Three Builds

For persistent-world MMOs and survival games, spend on the CPU and memory first, and on the GPU second. Three reasoned builds (high-end, mid-range and budget) with the logic behind each part, where not to waste money and how to split a budget.

5 min read

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Genre guides

CPU-Bound vs GPU-Bound: How to Tell What Limits Your Game

Every game is limited by either the CPU or the GPU at any moment. A five-minute test with resolution and per-thread usage tells you which one is yours, and a table shows which settings to touch and which part to upgrade.

5 min read

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Genre guides

How to Measure Your PC's Gaming Performance: A Practical Guide

Measuring well is what separates knowing from guessing. Which free tools to use, which numbers to watch (frame time, 1 % lows, per-thread usage, temperature), a repeatable test protocol for online games and how to read the graphs.

5 min read

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Genre guides

Upscalers and Frame Generation: When to Use Them and When Not To

An upscaler relieves the GPU; frame generation multiplies what you see, not how you respond. A decision guide: what to use depending on your limit (CPU or GPU), with what base frame rate, and why in an MMO it pays to think before turning it on.

5 min read

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Genre guides

V-Sync, G-Sync, FreeSync and Frame Limits: What to Turn On and Why

The display refreshes at one pace and the graphics card produces at another: that is where tearing and stutter come from. How vertical sync and variable sync (G-Sync, FreeSync) solve it, why a frame limit helps and which setup to start from.

5 min read

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Genre guides

What Is a Bottleneck in a Gaming PC, and How to Spot One

A bottleneck is the part that sets the pace for the whole PC. This guide explains how one forms, why there is always one, which symptoms point to the CPU, GPU, memory, disk or network, and when fixing it is not worth the money.

6 min read

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Genre guides

Why MMOs and Survival Games Depend More on the CPU Than the GPU

More players, more fauna and more structures mean more work for the CPU, and a better graphics card does not fix it. The five loads that saturate it in an MMO or a survival game, why one thread rules and what hardware eases it.

4 min read

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Genre guides

Co-op space survival with friends: how COLONIZED plays as a group

Co-op in COLONIZED is not a lobby that waits for you: it is a colony in a persistent universe. What a group shares today, how roles work with the Compis, what group content is still in development, and how a group of friends can get into the closed alpha together.

3 min read

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Genre guides

How closed alphas and betas work, and how to get into one

A practical guide to game testing phases: what each label usually means, how a closed test is run, what Steam Playtest and Early Access are under Valve's rules, how to write a bug report that gets read, which offers are scams and how the COLONIZED closed alpha works.

5 min read

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Genre guidesPillar guide

Survival MMO in 2026 and 2027: what COLONIZED is and when you can play it

If you are looking for a new survival MMO for 2026 and 2027, this is COLONIZED in one page: the survival loop, the worlds, building, combat and factions, what is already in the build, what is still in development, and the timeline to the closed alpha.

4 min read

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Genre guides

MMO vs MMORPG: what is the difference?

MMO is the umbrella: many players in one persistent online world. MMORPG is one kind of MMO, built around a character who grows. The types of MMO, theme park and sandbox, and how to spot a game that is only online multiplayer.

3 min read

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Genre guides

What is a survival MMO? The genre explained, with examples

A plain definition of the survival MMO, how it differs from a co-op survival game and from a classic MMORPG, the mechanics they share, the PvP question and what changes when the genre goes to space.

4 min read

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