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Topic: Frame rate

Every article about Frame rate on the COLONIZED blog, newest first.

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Genre guides

CPU-Bound vs GPU-Bound: How to Tell What Limits Your Game

Every game is limited by either the CPU or the GPU at any moment. A five-minute test with resolution and per-thread usage tells you which one is yours, and a table shows which settings to touch and which part to upgrade.

5 min read

Render

Genre guides

How to Measure Your PC's Gaming Performance: A Practical Guide

Measuring well is what separates knowing from guessing. Which free tools to use, which numbers to watch (frame time, 1 % lows, per-thread usage, temperature), a repeatable test protocol for online games and how to read the graphs.

5 min read

Render

Genre guides

Upscalers and Frame Generation: When to Use Them and When Not To

An upscaler relieves the GPU; frame generation multiplies what you see, not how you respond. A decision guide: what to use depending on your limit (CPU or GPU), with what base frame rate, and why in an MMO it pays to think before turning it on.

5 min read

Render

Genre guides

V-Sync, G-Sync, FreeSync and Frame Limits: What to Turn On and Why

The display refreshes at one pace and the graphics card produces at another: that is where tearing and stutter come from. How vertical sync and variable sync (G-Sync, FreeSync) solve it, why a frame limit helps and which setup to start from.

5 min read

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